DIVA 300 – Final Report

December 8, 2009

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Here are the details on the two internships this semester for my DIVA 300 class – the first being the Motion Capture Studio at Emily Carr University and the second being CODElab, a look into surveillance during the Olympics taking place here in Vancouver in 2010. Click final_report_john_deveaux for a PDF download.
– FlashAddict

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Did you have a transformative experience over the internship? How you may have changed since starting the internship?
MoCap – “John has grasped the principles of motion capture quite well. He has already exhibited thoughts of how to use the technology in areas outside the norm.” The paradigm shift for me in working with Rick in the school’s motion capture lab was seeing the ways in which the technology can be applied to multiple products, company and individual requirements. From biofeedback, to ergonomics, the applications for MoCap are endless.
CODElab – I and the CODELab artists mutually admitting errors were made and working to rebuild our collective relationship together.

How you may use the skills that you’ve learned in the future?
MoCap – I am presently building my own company to provide ongoing project management consultation with some key friends of mine; Paul Cordick who was a Producer/Project Manager at both Mainframe Entertainment and Electronic Arts along with Kirk Hutton, who just completed his MBA. Both of them will be assisting me in developing our business plan, scope/vision of the company and identify key clients and competition – having my own company will allow me the freedom to create and develop the projects that I truly want to work on.
CODElab – Learning how to setup and edit a Wiki page will greatly help me in the near future as one of my company’s first clients requires a wiki page to be setup and content input and maintained.

Do you have goals for continuing with the internship? Was there an on-going relationship that was developed or a network of contacts that will benefit your practice?
MoCap – Not directly with Rick in the MoCap lab, but he asked that I keep him in the loop as to the progress that the company makes moving forward.
CODElab – I will be doing some additional research for the CODELab artists later on this week for the project Wiki page and will be meeting with Simon later on in order to finalize what he needs me to look up. On a long term basis, I am not sure if I will be working with them down the road, but if our paths cross in the future, I would be open to talking with them to see if there are areas in which we can join forces.

Comment on the working relationship with the organization, working in a collaborative environment, the organization’s flexibility and communication about the projects.
MoCap – Not really applicable here as Rick and I were 1 on 1 all of the time and did not have a major project that needed to be worked on or completed by the end of the internship. That being said, I had a very good working relationship with him and would definitely work with him again in the future.
CODElab – There were a few bumps along the road in my internship with CODELab but at the end of the day, we were able to move forward based on mutual respect for one another and a common interest in putting forward a kick-ass art piece.

How your expectations of the internship changed over time? (what you ended up actually doing vs. what was initially proposed.)
MoCap – The complexities of the software itself are so immense that constant trouble shooting and tech support was required. In those instances where Rick was madly working away to try and solve the problem, rather than pester him with questions, in some instances it was better to just stand back, shut up and let him work the problem.
CODElab – Do to some miscommunications, the only concrete item that I have produced so far for CODELab was the Wiki page that I briefly showed during the mid-term assessment: http://codelab.blprnt.com/wiki/index.php/Information_on_the_Olympic_Games

Mention the tasks and accomplishments that occurred after the midterm presentation
MoCap – Working with Rick this week to ascertain whether data could be captured without the black rubber mats being laid out in the studio. By moving the mats off of the floor and dialing up the threshold of the cameras, we were able to prove that while possible, the square footage of area that is seen by the cameras is greatly diminished which would result in limiting the movement of the actors within the space.
Since the infrared cameras are very light sensitive, a potential project coming down the pipeline was looking to see if they could do mocap without the mats, as they are cumbersome to move and stack and also emit a fairly potent smell each time they are moved. The studio needs to be aired out as a result which means more time is lost
CODElab – still to be determined…


DIVA 300 – Critical Review

November 25, 2009

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Here are the details from one of the performances that I saw over this past weekend’s Interactive Futures conference here at Emily Carr. Click critical_review_john_deveaux for a PDF download.
– FlashAddict

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t2:Echo – by Henry Daniel

Due to the fact that my schedule was quite full this past weekend along with the fact that I get quite severe motion sickness from watching 3D movies, ride films and IMAX movies, I was not able to see most of the presentations that were shown at this year’s Interactive Futures conference at Emily Carr. That being said, the one performance that I was able to see in at least some form was t2:Echo by Henry Daniel.

While I was not able to see the entire performance, due to the fact that the concourse gallery walls that were blocking my seeing most of the actual dancers’ performances. On top of this, I was also helping direct the audience members to their respective locations, facilitating their viewpoints and actively going to get benches for more vertically challenged people to stand on.

By positioning the dancers in two separate yet interlinked locations, the director was able to create a bridge between the performances. This was further articulated by the video coding and processing for telepresence technology that was used to create the concurrent ghosting effect that was seen on the wall of the ECUAD concourse gallery and the main display screen in the IDS Motion Capture studio.

The ghosting effect that was projected onto the concourse gallery wall showed the dual performances and interlaid them onto one another and provided a somewhat random video playback quality as each dancer took centre stage in front of the crowd. They also entered the stage from multiple entry points and once their rotation in each location was complete, they then ran either to or from the concourse gallery and IDS MoCap studio in order to continue their respective performances there.

I have never seen a live dance performance like this before and it was quite the sight to see, as the dancers themselves were able to glide through the space with the greatest of ease and truly encompass it. From what I could see, it was a beautiful and creative bridging of technology and human performance into a multi-faceted co-locative art piece and would enjoy seeing more performances by Henry Daniel and his accompanying dance troupe.


Internship Mid-Term Report

October 28, 2009

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Here are the details on the two internships that I am working on this semester for my DIVA 300 class – the first being the Motion Capture Studio at Emily Carr University and the second being CODElab, a look into surveillance during the Olympics taking place here in Vancouver in 2010. Click mid_term_report_john_deveaux for a PDF download.
– FlashAddict

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IDS Motion Capture Studio Internship
http://crossfitmocap.wordpress.com/
– blog setup to provide project info to participants and show progress
http://www.facebook.com/group.php?gid=177700972600&ref=mf
– Facebook user group setup as well with video links on group wall

LEARNING OUTCOMES
– Rick’s philosophy on learning is to be fluid and allow for creative freedom
– he did not want me helping with mundane tasks such as answering email
– seeing as how he has no set schedule, he wanted to have as much fun in the process
– on his own, he would calibrate the cameras by running back and forth = boring
– having me working with him, gives him a greater chance to explore new outcomes
– “If I have to do one more damn US Marine with a machine gun walk cycle again…”
– CrossFit coaches and athletes were brought together with artists for group meeting
– much easier to learn by bringing in and suiting up actors to have them perform
– ability to work with the performers and fine tune walk cycles or isolated movements
– unfortunately, we had a major software glitch which nixed our live MoCap filming

– Rick pulled up some pre-recorded footage to show multiple data captures instead
CFmeeting2a
CFmeeting3a
CFmeeting4a
CFmeeting5a
CFmeeting6a

CrossFit – Motion Capture – group meeting 1

CrossFit – Motion Capture – group meeting 2

CrossFit – Motion Capture – group meeting 3

CrossFit – Motion Capture – group meeting 4

CrossFit – Motion Capture – group meeting 5

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CODElab Internship
UPDATE
http://codelab.blprnt.com/wiki/index.php/Main_Page
– Wiki page setup as a collective of project information and outcomes
http://codelab.blprnt.com/wiki/index.php/Information_on_the_Olympic_Games#Olympics:_
Secured_.E2.80.94_Past_and_Present

– researched previous and future Olympic cities’ security and surveillance activities
LEARNING OUTCOMES
– overall project is still open-ended as far as final outcomes
– I foresee my continued responsibilities as becomming a researcher
– our first task was to get a video camera and go around Granville Island and record
– criteria asked for unique and creative locations in order to record people and events
– possible location of setting up a “Ministry of Mis-Information” at Granville Island info board
surveillance1a
surveillance2a
surveillance3a


DIVA 300 – Internship Scope of Work Report

September 29, 2009

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Here are the details on the two internships that I will be working on this semester for my DIVA 300 class – the first being the Motion Capture Studio at Emily Carr University and the second being CODElab, a look into surveillance during the Olympics taking place here in Vancouver in 2010. Click John DeVeaux – Scope of Work Report for a PDF download.
– FlashAddict

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IDS Motion Capture Studio Internship

OVERVIEW
– Motion Capture Studio located here at the ECUAD Intersections Digital Studio
– Rick Overington is the studio tech who runs the operation
– major motion picture and local computer games companies use the studio space
– 20 Infared Passive Optical System to cover most of the floor space in the studio
– Motion Buider is the software application and is also good for pre-visualization
– full body suits which have 30-50 sensors sewn in are used to capture the data
– the system is unable to capture both bodies and facial features at the same time
– computers, cameras and the studio space need to be calibrated for each shot

– wand wave / L-Frame / Floor Calibration are the steps used to calibrate

Mocap

INTERNSHIP OUTCOMES
I want to incorporate CrossFit athletes and coaches into the Motion Capture Studio to serve both as a diagnostic tool to help provide real-time live data to athletes and coaches on their body dynamics as they do individual exercises, but to also merge this data into an artistic format as well.

I would like to work with some of the animation students at Emily Carr and create 3D character avatars which could then be animated with the motion capture data recorded from the original athletes to either match their actual likenesses or go really crazy and make the avatars look completely different (ie: men becoming women, humanoid looking animals, aliens…you name it).

I ran my idea by Rick on Monday and he said it would be great to work together on a collaborative project so that I could have an actual self-directed portfolio piece at the end of my internship, rather than just work on other peoples/companies’ projects. In addition, the owner and coaches at CrossFit are also very interested in what the Motion Capture Studio could provide to help enable their athletes propel themselves even further.

http://www.crossfit.ca
– CrossFit Vancouver homepage

http://www.youtube.com/results?search_query=crossfit+vancouver&search_type=&aq=f
– YouTube page listing of the CrossFit Vancouver workout videos

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CODElab Internship

OVERVIEW
CODElab will be a large-scale participatory new media artwork that will coincide with the Olympic and Para-Olympic Games from February 5th to 22nd, 2010 and be part of the larger CODELive event going on throughout the Vancouver area. Live capture nodes will be installed throughout Granville Island where visitors will be able to interact with artist and student facilitators via custom-designed balloon cams, umbrella cams, shoe cams and the like will record, transmit and present video with nontraditional perspectives and cutting-edge visuality.

CODElab

WHAT THIS ALL MEANS
– evolving process – the project guidelines will be set by the group
– roving, moving capture nodes for CODELab between the observer and the observed
– bodystorming vs. brainstorming – quickly create a conceptual idea and take it into the public sphere and test it out to see if it will actually work
– who will be our audience – project workers, ECUAD, Granville Island, Vancouver residents, 2010 Olympic visitors, the interwebz…
– orange and white colour scheme was decided upon for CODELab
– orange is significant of colour coded terrorist alert / being on alarm (CODE ORANGE)
– orange is the rabbit hole to engage the audience and bring them in further once they more and more CODELab orange coloured objects

PROJECT DELIVERABLES
http://delicious.com/search?p=codelab+ecu&chk=&context=main|&fr=del_icio_us&lc=
– setup a delicious site to bookmark important corresponding information
– a project Wiki site is being developed as a base for final outcomes and data captures

INTERNSHIP OUTCOMES
I had the opportunity to see the artists’ previous project, GLOCAL, at the Surrey Art Gallery last year and was absolutely blown away at what they had achieved. I hope to get hands-on experience and knowledge on building an immense data capture project and to further visualize it with Processing so that I can create and expand my own projects to their full potential.

http://www.glocal.ca/


John DeVeaux – Portfolio

May 17, 2009

To download a high-res PDF version of my portfolio, please click the link below (17 MB in size):

http://www.ecuad.ca/~jdeveaux/john_deveaux_portfolio.pdf

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John DeVeaux - Portfolio

About the Artist

John DeVeaux is a third year Film, Video and Integrated Media student at the Emily Carr University of Art + Design in Vancouver, British Columbia, Canada.

Classifying himself as a Digital Artist with future aspirations to be an accomplished professional in either the film or video game industry, his work focuses on combining a wide range of media including crowd sourcing, data capture, film/video, installation, storytelling and internet blogging.

Artist Statement

clean   [kleen] -er, -est, adverb,  -er, -est, verb –adjective
1. characterized by a fresh, wholesome quality: the clean smell of pine.
2. free from all writing or marking: a clean sheet of paper.
3. complete; unqualified: a clean break with tradition.
+
sim·ple   [sim-puhl] -pler, -plest, noun –adjective
1. easy to understand, deal with, use, etc.: a simple matter; simple tools.
2. not elaborate or artificial: a simple style.
3. not ornate or luxurious: a simple gown.
+
ef·fec·tive   [i-fek-tiv] –adjective
1. producing the intended or expected result: effective steps toward peace.
2. creating a deep or vivid impression; striking: an effective photograph.
3. able to accomplish a purpose: an efficient secretary.
=
de·sign   [di-zahyn] –verb (used with object)
1. to plan the form and structure of: to design a new bridge.
2. the combination of details or features of a picture, building, etc.: the design on a bracelet.
3. to intend for a definite purpose: a scholarship designed for foreign students.

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World of Warcraft: The Burning Addiction
Research Project – ECUAD Creative Process 2007

World of Warcraft: The Burning Addiction

For this project, I wanted to focus on what extent people would spend time from their real lives on their virtual ones. I then went to the Alcoholics Anonymous website and took their manifesto of questions that they ask potential addicts (ie: Have you ever missed school or work due to alcohol?) and then remixed the questions to ask my fellow Warcraft players (ie: Have you ever missed school or work due to Warcraft?) and was amazed at how honest their responses were.

Click the link below to download the full project PDF and explore the addictive qualities of video games in greater detail (1 MB in size):

http://www.ecuad.ca/~jdeveaux/addiction/addiction_print.pdf

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World of Warcraft: Haikus
Video Editing and Production – ECUAD Video Art 2009

This Video Art project required us to use found footage and splice it together within the theme of a haiku and I chose to focus again on World of Warcraft. Several different scenes from official game play trailers were used along with my own poem sequences in order to create its own unique storyline set to a haunting yet beautiful soundtrack.

I also received some additional publicity from a major World of Warcraft fan blog and as a result, have now had over 6,000 views on YouTube:

http://www.wowinsider.com/2009/05/12/wow-moviewatch-world-of-warcraft-haikus/

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Medal of Honor: European Assault
Poster Design – ECUAD Design Essentials 2005

Medal of Honor: European Assualt

With creative control to choose our own subject matter, I decided to create this poster for the soon to be released add-on of the popular Medal of Honor video game using World War II imagery and incorporating pertinent graphics and typeface layouts, with the centerpiece being this iconic image of the D-Day landing.

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Emily Carr Foundation Exhibition
Poster Design – ECUAD Digital Basics 2008

Emily Carr University Foundation Exhibition

In my Digital Basics course, our instructor challenged us to create our own poster design that would be submitted for that year’s Foundation Exhibition. The design that I chose focused on a clean and precise grid layout, with the typeface echoing this overall theme as well.

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Read Between the Lies
Poster Design – ECUAD Visual Communication 2008

Read Between the Lies

With an overall political theme required for this project for my Visual Communications course, I decided to focus on the ongoing tragedy occurring in Iraq. I wanted my critique to be bold and biting, yet symbolic at the same time by using George W. Bush’s own words being contradicted by documented facts on the ground within the layout of the American flag.

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The Starlight Express
Poster Design – ECUAD Design Essentials 2005

The Starlight Express

One of the first poster design projects that I worked on in the Design Essentials program at ECUAD and BCIT, I wanted the overall theme to reflect a bygone age in which the Royal Hudson train serviced passengers from Vancouver to Squamish. This was all tied in with the upcoming 2010 Winter Olympics along with using Futura as the typeface.

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International Campaign to Ban Landmines
Layout Design – ECUAD Design Essentials 2005

International Campaign to Ban Landmines

This layout design was created to reflect on the tragedy that landmines cause in third world countries by mirroring two family units. Where the Nuclear Family is shown with the requisite two parents and two children, the Landmine Family is shown with obvious limbs missing and the daughter being replaced by a tombstone due to a landmine explosion.

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Tribeca Film Festival
Layout Design – ECUAD Design Essentials 2005

Tribeca Film Festival

Tribeca Film Festival

Utilizing still images from the films playing in that year’s festival, a double-sided handbook spread was made highlighting film screenings and appearances in a clean and elegant design.

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Phoenix Rising v1.0
3D Design – ECUAD Design One 2007

Phoenix Rising v1.0

These sculptures were created for my Design One class as the project called for us to construct new and unique 3D sculptures by combining a singular object in a repetitive fashion so that the original object would get lost in the sum of the whole of the new piece. Version 1.0 is a freestanding structure and able to balance on the tips of plastic spoons.

Phoenix Rising v2.0
3D Design – ECUAD Design One 2007

Phoenix Rising v2.0

Version 2.0 was created as an alternative and two interpretations that I have with this sculpture are that of a Phoenix Rising out of flames (hence the title of the pieces) or of a frame-by-frame rotation of a high board diver tucking in as he falls to the water below.

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OBSCENE
Flipbook – ECUAD Digital and Interactive Arts 2008

OBSCENE

Wanting to play on my audience’s moral standards, this flipbook showcased a woman performing an otherwise overtly sexualized activity, yet because I enlarged and hyper pixilated the original video footage, the viewer is not able to immediately ascertain what they are viewing. On initial viewing, they may in fact realize what they are seeing, but due to their personal embarrassment, may not give in to such puerile thoughts.

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HDR Porteau Cove
HDR Photography – ECUAD Digital and Interactive Arts 2009

HDR Porteau Cove

On a very windy and cold January afternoon, my girlfriend and I drove up to Whistler from Vancouver and stopped briefly at the Provincial Park in Porteau Cove where I wanted to capture the incredible whitecap waves and this beautiful island in the distance. I took my original shot into Photoshop and digitally manipulated it in order to create this much richer and vibrant image.

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Oppositions
Design Exploration – ECUAD Design One 2007

Oppositions

Playing around in Illustrator for one of my Design One projects in 2007, I became transfixed in creating artificial 3D perspective illustrations on a digital 2D plane that draws the viewer in to mesmerize and make them dizzy.

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Compression
Typography Exploration – ECUAD Visual Communication 2008

Compression

For this typography exploration, I decided on taking words at their literal meaning and creating abstract illustrations out of the words themselves. Compression being a thematically delicious word to utilize in such a fashion, the word is repeated and imploded without end into itself.

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Poster Girl
Illustrator Project – ECUAD Design Essentials 2005

Poster Girl

One of my first major digital illustrations, this image has always been a favorite of mine and its title harkens back to the process of origination by using the Posterize tool in Photoshop to create the initial blueprint and then cleaning it all up within Illustrator.

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ROLEX Submariner
Illustrator Project – ECUAD Design Essentials 2005

ROLEX Submariner

Another of my digital illustrations, I spent over 20 hours on this perfecting every detail in order to match the precision of the original watch itself. Created entirely in Illustrator, this illustration could substitute for the original any day.

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Idris Salih Photography
Website Design, Identity, Logo 2005

IDRIS SALIH Photography

IDRIS SALIH Photography

One of my freelance web design clients back in 2005, I was originally hired to just design and produce his portfolio site, but after seeing the logo and identity that he had been using, I challenged myself to provide him with a new one which would reflect the high contrast and starkness that is representational of his b/w portraiture photography and he loved it.

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John Fortunato Photography
Website Design 2005

John Fortunato Photography

Another of my freelance web design clients from a few years back, his work reflected a lot of what my design philosophy entails as well: clean + simple + elegant = design. With that in mind, I decided to use a clean palette with a lot of white space and simple, yet intuitive navigation, in order to allow the photographs to stand out and have greater impact on the viewer.

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World of Warcraft – Haikus

May 12, 2009

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I made this video for my Video Art class at the Emily Carr University of Art + Design in Vancouver, BC, Canada this spring and it is based on the online video game, World of Warcraft.

The project required us to use found footage and splice it together within the theme of a haiku and I chose to focus on Warcraft, using several different scenes from official gameplay trailers along with my own haiku sequences in order to create its own unique storyline.

Enjoy!
– FlashAddict

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http://www.warcraftmovies.com/movieview.php?id=110645

http://www.wowinsider.com/2009/05/12/wow-moviewatch-world-of-warcraft-haikus/


Dying Briton ‘wrote killer’s name in blood’

May 5, 2009

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Pretty messed up story I came across today…
– FlashAddict

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LONDON (AFP) – A British student desperately tried to scrawl the name of his German love rival in his own blood as he was being stabbed to death, a court heard on Tuesday.

Matthew Pyke was knifed more than 80 times by German office worker David Heiss, who had become obsessed with his girlfriend after getting to know the couple through a computer games website, Nottingham Crown Court heard.

Jurors were shown a photograph of Pyke’s computer with the first three letters of Heiss’s first name scrawled in blood on the side in what the prosecution says was an apparent attempt to alert police.

The object of Heiss’s affection was Joanna Witton, 21, who lived with Pyke.

Heiss, also 21, from Limburg near Frankfurt, denies murder. He claimed he stabbed 20-year-old Pyke in self-defence at Pyke’s flat in Nottingham on September 19 last year.

The German said he was fighting Pyke for his knife in the moments before he allegedly murdered him.

“He charged at me. I was trying to push his arms away so they wouldn’t make contact with me. I stumbled back and fell on the table,” Heiss said.

“He lost the knife when it fell to the floor near the table. He tried to crawl towards it but I tried to prevent it by sitting on him. After a few seconds I got hold of it.

“He started kicking me in the back and he was looking at me angrily. I was lucky that I was still alive. I was almost sure that if I had lost the knife it would have been my end.

“I don’t know if it was adrenalin but I managed to get my arm away and then I stabbed him.”

Heiss, who lived with his grandmother, used to spend up to eight hours a day on his computer, the court heard.

He met Pyke and his girlfriend through the warscentral.com website and managed to obtain their address. He visited them several times in England but the couple grew increasingly annoyed by his attentions.

The prosecution says that Heiss eventually flew to Britain and lay in wait outside Pyke’s home, pouncing on him after seeing his girlfriend leave for work, before changing his clothes and fleeing back to Germany.

http://ca.news.yahoo.com/s/afp/090505/world/britain_germany_trial