World of Warcraft – Haikus

May 12, 2009

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I made this video for my Video Art class at the Emily Carr University of Art + Design in Vancouver, BC, Canada this spring and it is based on the online video game, World of Warcraft.

The project required us to use found footage and splice it together within the theme of a haiku and I chose to focus on Warcraft, using several different scenes from official gameplay trailers along with my own haiku sequences in order to create its own unique storyline.

Enjoy!
– FlashAddict

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http://www.warcraftmovies.com/movieview.php?id=110645

http://www.wowinsider.com/2009/05/12/wow-moviewatch-world-of-warcraft-haikus/


My Personal Journey

April 9, 2009
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For my Video Art class at Emily Carr, I decided to move forward with the “Personal Journeys” project and so I went ahead and recorded the story of the day my mom died from ovarian cancer in 1994 and the Journey that I and my family went through that day and made a video about it. I published it on YouTube last night and wanted to share it with all of you:
– FlashAddict

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John DeVeaux is a second year Film, Video and Integrated Media student at the Emily Carr University of Art + Design in Vancouver, British Columbia, Canada.

Classifying himself as a Digital Artist with future aspirations to work in either the film or video game industry, his work focuses on combining a wide range of media including crowd sourcing, data capture, film/video, installation, storytelling and web based material.

My Personal Journey tells the story of the day John’s mother died from ovarian cancer in 1994 and features the artist providing a solitary monologue over a black screen with white text providing an ongoing narrative, as he describes the mental images that haunt him to this day.

Inspiration for this video comes from Derek Jarman’s film, Blue, which showcases the director looking back on his life as he was losing his sight and dying from AIDS. The film is 79 minutes in length and features a single shot of saturated blue covering the entire frame of the screen.

My Personal Journey is also part of an ongoing digital art project dealing with personal storylines about significant or memorable Journeys in peoples respective lives and can be viewed at:

http://personaljourneys.wordpress.com


Reading Media Culture – Friday’s film class notes

March 16, 2009

ANTHROPHOMORPHISM
The endowment of creatures with human attributes, abilities and qualities.
– by Paul Wells in his book Understanding Animation
Creatures covers more than animals or plants as seen in The Brave Little Toaster (appliances)

There are 2 practices that explain this theory in greater detail:
– Animism – the belief that everything on Earth has a spirit and impacts on life
– Totism – incorporation of natural entities into ritual behaviour
(ie: dove with an olive branch = symbol for peace as a mental construct / candles on a cake = symbol for birthday)

In Eisenstein’s article, he refers to Vesilovski’s definition of Animism, “We involuntarily transfer onto Nature our own experience of Life which is expressed in movement in the manifestation of a force directed by a will.”

Key to the Animation Industry = Design characters that the viewing audience can identify with and would want to watch over and over again.
– viewers either see someone who they know or like, or possibly themselves (cross-genre use of animation and musicals are a natural mixture)
– this character can be an idealized version of who they are
– as a result, viewers feel more comfortable about who they are (personality animation)

The Three Little Pigs by Walt Disney

Anthrophomorphism examples from the animation:
– wearing clothes, talk, stand on 2 feet, procrastinate, dancing, building houses, play instrument, a pig that’s afraid (tails), picture frames, furniture, relied on others, showed hubris (extreme arrogance = get what you deserve for your cockiness), boiling water, understand english, use tricks to foil the wolf, lock the door, deceptive quality in the wolf, wolf uses threats, first 2 pigs form a collective where the third pig is on his own, have luxuries (welcome mat), portrait of the family in the pig house (2 of Father – one with sausage and one with a ham / and one of mother nursing), understood the concept of work, lived in capitalist society (if you don’t work, you are screwed), separation of class structures (pig represented as civilized where the wolf is shown to be a vagrant), different pitches of voices from first 2 pigs to third pig, Darwin theory of survival of the fittest, creation of suburbia (own your own house), have a fire, value of hard work, potted plants, self-serving mentality of the first two pigs, turpentine and mixing it into the cauldron, individual clothing and voice style, be prepared motto shown by the third pig, hits the wolf with the brush = defense strategy, opposable thumbs (foundation to human evolution), eyes structured like humans, mocking the wolf when they thought they were safe, have beds and pillows, ability to reason and negotiate

Most blatant examples are when the wolf tried to trick the 2nd pig that he had left and then showed up as a wolf in sheep’s clothing.
Then he tried to pass himself off as a Fuller Brush salesman trying to put himself through college.

Merbabies by Walt Disney

Imaginary divine omnipotence – Eisenstein
– manufactured utopia – impossible dream to live in that environment – shown when the bubbles rise to the surface and reveal that the whole setting is imaginary
– mermaid characters were very cherubic in their portrayal
– defiance of the food chain – big fish eats the little fish

Bugs in Love by Walt Disney

What comes first, the chicken or the egg when it comes to animation?
– Chuck Jones, one of the greatest animators ever, talks about the creation of Daffy Duck.
– Producer Leon Schlesinger was a very bombastic persona who was authoritative, yet he spoke with a slight lisp
– Jones used this as creative license and added it to the persona of Daffy (wasn’t a duck in fact, but a transvestite chicken!)
– Jones asked Mel Blanc to do the voice and the track was sped up
– but then they realized that Leon would have to listen to the recording and approve it
– as a result they wrote out their resignation letters beforehand just in case
– “Jesus Christ, what a silly WOICE! Where did you get it?”
– moral of the story = where does an animator get inspiration for their work? – answer is that every animator has a mirror on the side of their desk to mimic facial expressions

I do not know what it is I am like by Bill Viola
– Video Art deals with the camera in a totally new way so that you have immediate feedback in what you are recording
– Failure of Knowledge is a major theme that they wanted to develop
– image is displayed will leave you in discomfort and wants to put the viewer in the piece itself rather than as an entertainment tool = leaves you in a state of frustration and you are stuck with it = anti-telivision and anti-constructed entertainment (not here to entertain you)
– feel like a spectator inhabiting the world of the bison – other than the camera recording the imagery, there are no obvious human interactions, not even a narration

Planet Earth – by BBC


The Personal Journeys blog is now active

March 10, 2009

Hello again everyone,

I wanted to take this opportunity to invite everyone to check out the Personal Journeys Blog that was publicly unveiled and launched earlier today for my Digital Interactive Arts class at Emily Carr. Everyone was very interested in reading about the stories that people submitted to the art project and would like to extend my deepest thanks to everyone who submitted their stories.

This is not the end of the project however, and I will be working with several faculty at school in pushing the project further over the summer. For those of you who wanted to participate, but haven’t had a chance to write up your stories, don’t fret because you still have the chance to send them in and I will put them up on the blog as they arrive.

Furthermore, two other avenues for the project that I would like to explore are to setup a venue at the Athlete’s Village for 2010 Winter Olympics, which I had previously mentioned; but the most important one to my heart is to contact the BC Cancer Foundation and see if they would like to work together in recording and documenting the Journeys of Cancer patients currently going through radiation treatment and chemotherapy as well as the stories from their families.

I will be contacting them tomorrow to look into the feasibility of this project as well as starting to piece together a video which recounts the details of My Personal Journey, which I wrote about January 28th, 1994, the day my mother died from ovarian cancer at the BC Cancer Clinic in Vancouver. I will keep you guys posted on how both of those progress.

So without further ado, here is the link to the blog:

http://personaljourneys.wordpress.com/

Read through the Journeys, click on the links to view the maps and also look at the Visual Journeys section of the blog to see other outcomes that I developed as well.

Sincerely,

John DeVeaux


House of Cards – by Radiohead

March 4, 2009
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Looked at this wonderful video by Radiohead yesterday in class – no cameras or lights were used to capture the footage – they used a new data capture device called LIDAR. We also discussed creative ways of visualizating data and the convergence of science/technology and art – and looked at PROCESSING – a new software program available for free download that enables artists to further visualize their work as well…
– FlashAddict

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http://radiohead.com/deadairspace/

Radiohead just released a new video for its song “House of Cards” from the album “In Rainbows”.

No cameras or lights were used. Instead two technologies were used to capture 3D images: Geometric Informatics and Velodyne LIDAR. Geometric Informatics scanning systems produce structured light to capture 3D images at close proximity, while a Velodyne Lidar system that uses multiple lasers is used to capture large environments such as landscapes. In this video, 64 lasers rotating and shooting in a 360 degree radius 900 times per minute produced all the exterior scenes.

Watch the making-of video to learn about how the video was made and the various technologies that were used to capture and render 3D data.

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HOUS_E OF/CARDS

In Radiohead’s new video for “House of Cards”, no cameras or lights were used. Instead, 3D plotting technologies collected information about the shapes and relative distances of objects. The video was created entirely with visualizations of that data.

Directed by James Frost
From the album IN RAINBOWS

Go to: http://code.google.com/radiohead to find additional pieces of data to create your own visualizations. Upload the results here:
http://www.youtube.com/group/houseofcards

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PROCESSING

Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is an alternative to proprietary software tools in the same domain.

Processing is free to download and available for GNU/Linux, Mac OS X, and Windows. Please help to release the next version!

Processing is an open project initiated by Ben Fry and Casey Reas. It evolved from ideas explored in the Aesthetics and Computation Group at the MIT Media Lab. The project is currently improved and maintained by a small team of volunteers.

http://processing.org/

Examples of what Processing can do:

http://www.michael-hansmeyer.com/projects/project4.html

http://www.processing.org/learning/3d/cubicgrid.html


Future outcomes for the Personal Journeys project…

February 10, 2009

Hello everyone,

I wanted to take this opportunity to once again thank you all for participating in the Personal Journeys art project. The stories that I received from have been heartwarming, inspiring and tragic at the same time. For those of you who have not submitted their stories yet, there is still time to send it in as I am now in the process of compiling the information together. Furthermore, if anyone in the group has reservations about me publishing their names in the final piece, please let me know and I will post your story as anonymous.

To that end, the final piece will be presented to the public a month from now and will be displayed in a blog that I am creating, but I do not see that as the end of this process. My mind is simply on fire with ideas about how to push the envelope of this project further and further. We here at Emily Carr and the entire city for that matter on the verge of a once in a lifetime opportunity because one year from now, the eyes of the entire world will be focused on Vancouver for 16 straight days when the 2010 Winter Olympics begin.

What if we went to the Vancouver Olympic Committee and setup within the athlete’s village to record and document the Personal Journeys that each athlete had to go through in order to make it here to Vancouver. What a wonderful gift that would be to share not only within the village, but to the world as a whole.

Here are some other future project avenues that could be explored:

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>>> To be done for the in-class presentation <<<

1a. Create a blog to document, list and display incoming Journey stories along with the associated graphical line plots – to be then presented to the class and to outside viewers who are invited to participate virtually.

1b. Enlarge and print a few selected Journey stories and graphical line plots and put them on display for the class when the project is presented and possibly the school gallery at the annual student exhibition in the spring.

>>> Pitched the idea to several Emily Carr administration and faculty last week – waiting for results and will followup <<<

2a. Actively seek Emily Carr participation from an administrative level to fund, market or otherwise advance the project to greater reception and accessibility.

2b. Form a team of 3 to 4 dedicated Emily Carr students to go on a road trip to recreate select Journeys in order to document them and in the process request school administration to setup a self-directed co-op program so participating students can get school credits. Outside corporate sponsors in the region could be located to help fund the endeavour and the project scope can be expanded to create a documentary film, book, website or other type of media device.

2c. This team of students would interview the original Journey authors and document the sights, encounters, people, places and otherwise meaningful moments along the Journey. In addition, this team of student artists would cover a wide range of talents and disciplines in order to provide a greater canvas to document the process and scope of the Journeys (ie: Photographer, Videographer, Musician, Writer, Digital Artist…) Each member would add their own unique flavour to the project and allow for inspiration from the Journey itself to drive their own personal art and life experience gained as a result.

2d. Select Journey stories and graphical line plots can be enlarged, printed and put on display in major art galleries, providing greater exposure to the original and subsequent documentary projects. Journey authors could be invited to give guest lectures on their respective Journeys and input kiosks could be installed in galleries to allow viewers to enter their own Journeys and graphical line plots into the database as well, after being inspired from reading of the Journeys of others.

>>> Future possibilities down the road <<<

3a. Pitch the Google Journeys idea directly to Google themselves – seeing as though they have a tremendous budget to work from and http://maps.google.com/  only provides a singular and not immediately meaningful attachment to the graphical line segment produced by the mapping software (ie: it creates a graphical representation of a Trip, not a Journey and certainly not one that is easily linked to others) – whereas if both Google and we as artists could create an immense database of Collective Journeys for people to read through and visualize graphically and tied into other similarly meaningful Journeys.

3b. Google Journeys could become a living and breathing Artwork existing purely on a virtual level and being on display to people around the world 24/7 while constantly being added to and upgraded. Participants would continue to add their own Journeys to the existing project whole and the graphical line would get bigger and bigger. Visual representation of the immense Collective of Journeys could be displayed in real-time as either 2d or 3d display.

3c. Visitors to the Google Journeys website could browse through the database to look up individual Journeys or run searches based on input parameters. As mentioned above, the tree branch analogy is a fitting one, seeing as how jagged and random the waypoints turn the graphical line plot every which way. Individual or select group Journeys could display as being colour coded and then zoomed in on in the 3d display of the Great Tree Branch, where the viewer could then click on and then bring up the author’s individual Journey story.

3d. Similar to a blog setup, visitors could then leave comments for the Journey’s original author and a global dialog could be achieved along with new friendships and greater understanding for one another. Authors and visitors alike could formulate new Journey plans amongst themselves – Shared databases between Google Journeys and Google Video could be extrapolated and linked in order to provide video responses to individual Journeys – the project could become viral in its outcome and scope.

3e. The inherent search engine and search results would provide local companies, hotels, and travel services to be immediately directed to those particular areas covered in the Journey display, allowing ease of use in planning not just a regular trip, but a Journey of your own.

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There you go – these are the thoughts racing through my mind on how to expand this project further so let me know what you think of these options and let’s see how far we can push this because the sky is limit!

Sincerely,

John DeVeaux


Hit-and-run accident kills two pedestrians

February 8, 2009

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Sadly, this is a little close to home for me and my fellow Emily Carr classmates – this could have been anyone of us here on Granville Island…
– FlashAddict

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18-year-old driver is in police custody

Mary Frances Hill, Vancouver Sun

Published: Sunday, February 08, 2009

VANCOUVER – Two people are dead after being thrown several metres when a hit-and-run driver struck them near the entrance to Granville Island Saturday night.

Vancouver police spokeswoman Jana McGuinness said at about 11:53 p.m. Saturday, a man and woman, 31 and 25 years old respectively, were walking westbound across Granville Street on Fourth Avenue when they were hit by an 18-year-old driver of a black Buick SUV.

The couple was thrown “several metres” and died at the scene, she said. Immediately after impact, the driver ran out of his vehicle, and ran northbound – down the hill from Fourth Avenue and into the Granville Island area – toward False Creek.

Fatal crash
Fatal crash

He dove into the water but police dogs tracked him down and he was taken into custody, where he remained Sunday. Speed and alcohol were likely factors in the crash, said McGuinness.

Two female passengers, aged 14 and 16, were in the vehicle at the time of the incident, and stayed at the scene. They were interviewed as well, McGuiness said.

Investigators said the couple was behaving as they should – crossing at a lit sign permitting them to cross the street, said McGuiness.

Though they have the driver in custody and the investigation is going well, police are still looking for witnesses to help reconstruct the crime.

“We are appealing for any help in piecing what led to this. Somebody may have seen something at the time, or five minutes before, when the vehicle was driving along West Fourth,” said McGuiness. The incident comes on the heels of a recent crime flurry, including the machinegun shooting of alleged Bacon brother associate Kevin LeClair at Langley mall Friday afternoon, and two knifing incidents that took place on Granville and Burrard Streets over the weekend. These incidents occurring within days of each other, may be stoking the public’s anxiety, she said.

“The perception may be that crime is piling up. Right now we have a lot of things happening right after another.

“It’s shaking peoples’ sense of security, but we have to keep some perspective. We are making arrests.”

Anyone with more information on the hit-and-run is asked to contact the VPD Collision Investigation Unit at 604-717-3012.

http://www.globaltv.com/globaltv/bc/story.html?id=1267133